lecture: Zero to chiptune in one hour
An in-depth demonstration of the process of creating video game music on an authentic retro computer - namely, the ZX Spectrum. Over the course of an hour I will attempt to create, from scratch, a chiptune cover version of a pop song chosen by the audience. Along the way, I'll explain the hardware limitations that give rise to the well-known blip-blop sound of chiptunes, and the tricks that musicians have used to overcome those limitations.
Start time: 20:20
Room: Stage 1